Bucket of Salmon
{ "title": "Bucket of Salmon", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Bucket of Salmon" ], "images": [ "Bucket of Salmon.png" ] }
A bucket of salmon, internally known as a salmon bucket, is a salmon inside of a water bucket.
Obtaining[edit | edit source]
A bucket of salmon can be obtained by using a water bucket on a salmon. Once a water bucket is used, the salmon is picked up along with the water source block.
Usage[edit | edit source]
Pressing use with a bucket of salmon places a water source block, and spawns the salmon back into the world, leaving an empty bucket in the player's inventory. Placing a bucket of salmon in the Nether causes the same particles to appear that generate when a normal water bucket is placed in the Nether, and the salmon is spawned alone.
Salmon caught in buckets then released do not despawn, unlike mobs that spawn naturally in their aquatic environments.
If a bucket of salmon is inside a dispenser, the dispenser spawns the salmon and water block in front of it upon activation, leaving an empty bucket inside. Dispensers cannot pick up salmon with water buckets (the bucket is emptied).
If a bucket of salmon is named a certain name through an anvil, the salmon inside displays that name as if it were named with a name tag.[Java Edition only] Alternatively, if a named salmon is captured with a bucket of water, the resulting bucket of salmon shares a name with the captured salmon.[Java Edition only] If a named salmon is captured in Bedrock Edition, the item is called "Bucket of <Name>".
Sounds[edit | edit source]
Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Fish captured | Friendly Creatures | When a salmon is collected | item | subtitles | 1.0 | 1.0 | 16 | |
Bucket empties | Friendly Creatures | When a salmon is placed | item | subtitles | 1.0 | 1.0 | 16 |
Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | When a salmon is collected into a water bucket | bucket | 1.0 | 1.0 | |
Blocks | When a salmon is placed from a bucket | bucket | 1.0 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Item tags | Translation key |
---|---|---|---|---|
![]() | salmon_bucket | Item | None | item |
Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
---|---|---|---|---|---|
![]() | salmon_bucket | bucket / 3 | 365 | Item | item |
Item data[edit | edit source]
- [NBT Compound / JSON Object] components: the item's components tag.
- [NBT Compound / JSON Object] minecraft:bucket_entity_data: NBT applied to an entity when placed from this bucket. Only tags below are applied.
- [Boolean] NoAI: Turns into
NoAI
entity tag for all bucketable entities. - [Boolean] Silent: Turns into
Silent
entity tag for all bucketable entities. - [Boolean] NoGravity: Turns into
NoGravity
entity tag for all bucketable entities. - [Boolean] Glowing: Turns into
Glowing
entity tag for all bucketable entities. - [Boolean] Invulnerable: Turns into
Invulnerable
entity tag for all bucketable entities. - [Float] Health: Turns into
Health
entity tag for all bucketable entities. - [Int] Age: Turns into
Age
entity tag for axolotls and tadpoles. - [Int] Variant: Turns into
Variant
entity tag for axolotls. - [Long] HuntingCooldown: Turns into the expiry time of the memory module
has_hunting_cooldown
for axolotls. - [Int] BucketVariantTag: Turns into
Variant
entity tag for tropical fish. - [String] type: Turns into
type
entity tag for salmon.
- [Boolean] NoAI: Turns into
- [String][NBT List / JSON Array][NBT Compound / JSON Object] minecraft:custom_name: Text component to use as this item's name. See Text component format. The custom name of the fish.
- [NBT Compound / JSON Object] minecraft:bucket_entity_data: NBT applied to an entity when placed from this bucket. Only tags below are applied.
Achievements[edit | edit source]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
---|---|---|---|---|---|---|---|
PS4 | Other | ||||||
![]() | ![]() | I am a Marine Biologist | Collect a fish in a bucket | Use a water bucket on any fish mob. | 20 | Bronze |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Tactical Fishing | Catch a Fish... without a Fishing Rod! | Use a water bucket on any fish mob. |
History[edit | edit source]
Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 18w08b | ![]() | |||||
18w14a | Catching a salmon in a water bucket now awards the Tactical Fishing advancement. | ||||||
pre5 | The name of salmon buckets has been changed to "bucket of salmon", like it is in Bedrock Edition. | ||||||
1.14 | 18w43b | ![]() | |||||
1.20 | pre2 | Fish buckets, including buckets of salmon are now listed in the same order as the fish items in the Creative inventory. | |||||
Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | ![]() | |||||
beta 1.2.20.1 | ![]() | ||||||
beta 1.2.20.2 | Buckets of salmon are now available in the Creative inventory. | ||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.16.100 | beta 1.16.100.56 | The IDs of buckets of salmon have been changed from bucket to salmon_bucket . | |||||
Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | ![]() | ||
1.90 | ![]() | ||||||
Minecraft Education | |||||||
1.4.0 | ![]() |
Issues[edit | edit source]
Issues relating to "Bucket of Salmon" are maintained on the bug tracker. Issues should be reported and viewed there.
References[edit | edit source]
External links[edit | edit source]
- Taking Inventory: Bucket of Fish – Minecraft.net on March 26, 2020